State
The state is, most of the time, the central part of your store. People often start by defining the state that represents their app. In Pinia the state is defined as a function that returns the initial state. This allows Pinia to work in both Server and Client Side.
import { defineStore } from 'pinia'
const useStore = defineStore('storeId', {
// arrow function recommended for full type inference
state: () => {
return {
// all these properties will become reactive
count: 0,
name: 'Eduardo',
isAdmin: true,
items: [],
hasChanged: true,
}
},
})
TIP
If you are using Vue 2, the data you create in state
follows the same rules as the data
in a Vue instance, i.e. the state object must be plain and you need to call Vue.set()
when adding new properties to it. See also: Vue#data.
Accessing the state
By default, you can directly read and write to the state by accessing it through the store
instance:
const store = useStore()
store.count++
Note that you cannot add a new state property if it wasn't defined in state()
, it must contain the initial state.
Resetting the state
In Option Stores, you can reset the state to its initial value by calling the $reset()
method on the store:
const store = useStore()
store.$reset()
Internally, this calls the state()
function to create a new state object and replaces the current state with it.
In Setup Stores, you need to create your own $reset()
method:
export const useCounterStore = defineStore('counter', () => {
const count = ref(0)
function $reset() {
count.value = 0
}
return { count, $reset }
})
Usage with the Options API
For the following examples, you can assume the following store was created:
// Example File Path:
// ./src/stores/counter.js
import { defineStore } from 'pinia'
const useCounterStore = defineStore('counter', {
state: () => ({
count: 0,
}),
})
If you are not using the Composition API, and you are using computed
, methods
, ..., you can use the mapState()
helper to map state properties as readonly computed properties:
import { mapState } from 'pinia'
import { useCounterStore } from '../stores/counter'
export default {
computed: {
// gives access to this.count inside the component
// same as reading from store.count
...mapState(useCounterStore, ['count'])
// same as above but registers it as this.myOwnName
...mapState(useCounterStore, {
myOwnName: 'count',
// you can also write a function that gets access to the store
double: store => store.count * 2,
// it can have access to `this` but it won't be typed correctly...
magicValue(store) {
return store.someGetter + this.count + this.double
},
}),
},
}
Modifiable state
If you want to be able to write to these state properties (e.g. if you have a form), you can use mapWritableState()
instead. Note you cannot pass a function like with mapState()
:
import { mapWritableState } from 'pinia'
import { useCounterStore } from '../stores/counter'
export default {
computed: {
// gives access to this.count inside the component and allows setting it
// this.count++
// same as reading from store.count
...mapWritableState(useCounterStore, ['count'])
// same as above but registers it as this.myOwnName
...mapWritableState(useCounterStore, {
myOwnName: 'count',
}),
},
}
TIP
You don't need mapWritableState()
for collections like arrays unless you are replacing the whole array with cartItems = []
, mapState()
still allows you to call methods on your collections.
Mutating the state
Apart from directly mutating the store with store.count++
, you can also call the $patch
method. It allows you to apply multiple changes at the same time with a partial state
object:
store.$patch({
count: store.count + 1,
age: 120,
name: 'DIO',
})
However, some mutations are really hard to apply with this syntax: any array modification, for example, would require you to create a new array. Because of this, the $patch
method also accepts a function to group this kind of mutations:
store.$patch((state) => {
state.items.push({ name: 'shoes', quantity: 1 })
state.hasChanged = true
})
The main difference here is that $patch()
allows you to group multiple changes into one single entry in the devtools. Note that both, direct changes to state
and $patch()
appear in the devtools and can be time traveled (not yet in Vue 2).
Replacing the state
You cannot exactly replace the state of a store as that would break reactivity. You can however patch it:
// this will actually replace the `$state`
store.$patch({ $state: newState })
// it also allows you to set it directly but you must replace it completely:
store.$state = newState
You can also replace the state of your whole application by changing the state
of the pinia
instance. This is used during SSR for hydration.
pinia.state.value = {}
Subscribing to the state
You can watch the state and its changes through the $subscribe()
method of a store, similar to Vuex's subscribe method. The advantage of using $subscribe()
over a regular watch()
is that subscriptions will trigger only once after patches (e.g. when using the function version from above).
cartStore.$subscribe((mutation, state) => {
// import { MutationType } from 'pinia'
// mutation.type // 'direct' | 'patch object' | 'patch function'
// same as cartStore.$id
mutation.storeId // 'cart'
// only available with mutation.type === 'patch object'
mutation.payload // patch object passed to cartStore.$patch()
// persist the whole state to the local storage whenever it changes
localStorage.setItem('cart', JSON.stringify(state))
})
By default, state subscriptions are bound to the component where they are added (if the store is inside a component's setup()
). Meaning, they will be automatically removed when the component is unmounted. If you want to keep them after the component is unmounted, pass { detached: true }
as the second argument to detach the state subscription from the current component:
<script setup>
const someStore = useSomeStore()
// this subscription will be kept after the component is unmounted
someStore.$subscribe(callback, { detached: true })
</script>
TIP
You can watch the whole state on the pinia
instance with a single watch()
:
watch(
pinia.state,
(state) => {
// persist the whole state to the local storage whenever it changes
localStorage.setItem('piniaState', JSON.stringify(state))
},
{ deep: true }
)
Next Steps
Now that you understand state management, learn about: